I'm reluctant to do so due to lack of quality custom tiles available online. There aren't many building tiles out there that are consistent with the artstyle I used for the FireRed patch. Moreover, the Emerald rom is completely different from the FireRed rom (tileset size is different, the artstyle is entirely different). An insane amount of work goes into creating ips patches (FireRed took me several months).
Honestly, until the devs are willing to make it as easy to replace tiles in the game (right now, you can only edit the ROM itself) as replaing the sprites, I wouldn't expect to see any graphics patches anytime soon. Afaik, the engine that PokeMMO only uses the FireRed rom to display the graphics; movement positions, trainers, wild pokemon encounters, etc are all done by the PokeMMO engine. There currently are other online pokemon MMOs that have custom tiles/allow easy implementation of custom tiles, but not PokeMMO.
Pokemon Fire Red Tileset Patch
My tileset patch has still bugs when it comes to animated tiles. you can ask someone else to fix this tileset error or to just turn off the tile animations. because i really have no idea how to deal with animated tiles 2ff7e9595c
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